I made a Youtube video of me looking through the print version of Terrors of the Ancient World, so all y’all could see it and know what it looks like. Hopefully it makes you want to buy a copy!
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I made a Youtube video of me looking through the print version of Terrors of the Ancient World, so all y’all could see it and know what it looks like. Hopefully it makes you want to buy a copy!
Digital wallpaper of the cover art: http://www.patreon.com/creation?hid=949280
Last year, I started a Patreon thing in order to make monster manuals with a friend of mine, because he can draw real good and I can write pretty well. So we make two monsters every month, and now, finally, we’ve put some of them together into an rpg book.
Terrors of the Ancient World is a monster manual for the Dungeon World role-playing game. It has over a dozen monsters, illustrated in full colour, along with all the things that make Dungeon World unique, like fronts and dangers, custom moves, and a fiction-first focus. There’s also a new character class, the Satyr, and plenty of adventure hooks, items, NPC ideas, and even a few locations.
This is NOT just a reprint of the Monthly Monster material. Terrors of the Ancient World contains plenty of new material, corrections and edits, and new illustrations. Monsters that were originally illustrated in black and white are presented here in colour.
Please Note: Although the monsters we release every month as part of the Patreon campaign include versions for both Dungeon World and Labyrinth Lord, this book contains only material for Dungeon World and is designed to highlight the particular strengths of that game. It is not compatible with Labyrinth Lord in any meaningful way. There will, of course, be a Labyrinth Lord compatible book of our monsters that presents them in ways best suited for old school fantasy role-playing, but we are still working on that.
WHERE TO GET IT: From DriveThruRPG, click this link.
The pdf is digest-sized, full colour, 107 pages, for US$15.
The print is US trade-sized, full colour, 108 pages, for US$30 and comes with a free pdf if you want one.
You can also buy the print version by itself (no pdf!) from Lulu at this link. The quality is about the same as DriveThruRPG, but some countries get much better shipping rates from Lulu.
These hideous abominations were invented by the archmage Drakdagor as a way to both punish his failure-prone minions and guard his underground storehouses. Once he had transmogrified a minion into a doughy, bluish creature with a blob-like torso that slowly absorbed the minion’s original head, he could add more minions to it and they would meld with the blob. The result was a new creature with multiple limbs and mouths, and a ravenous appetite for intruders. Those minions that failed Drakdagor would often find themselves becoming part of a bluish multitude.
Ultimately, Drakdagor created too many of them and they destroyed him, devouring his flesh and his magic. Those multitudes that ate of their master became magical themselves and have proved to be far longer-lived than the others.
Dungeon World stats:
Amorphous, Construct, Hoarder, Large, Solitary.
Teeth and claws (1d10+2 damage)
Hand, Close, Forceful
15 HP
1 Armour
Special Qualities: Infectious.
Instinct: Protect the underground storehouse.
Labyrinth Lord stats:
No. Enc.: 1 (1d6+1)
Alignment: Chaotic
Movement: 120’ (40’)
Armour Class: Leather & shield
Hit Dice: 2 to 7 (1d6+1)
Attacks: 2 claws and 1 bite
Damage: 1d6 / 1d8
Save: F4
Morale: 9
Hoard Class: IV / S (XVII / F)
Art by Nathan Jones.
Text by Johnstone Metzger.
You can find more monsters, with more text and larger pictures, on PATREON.