The people who I’ve run Planet Algol for have all got copies of the World of Algol booklet, but now there’s a pdf available for everybody else.
What is this?
This document gives you some new playbooks, races, and spells so you can make Planet Algol characters with the Apocalypse World rules. It gives the MC some new tags, a new type of harm called contamination, and some advice on using the existing Apocalypse World rules to run Planet Algol. It’s fairly modest, really, and you’ll need to be familiar with both Apocalypse World and Planet Algol to get full use out of it.
What is Apocalypse World?
Apocalypse World is a post-apocalyptic role-playing game written by D. Vincent Baker. It’s written in the Story Now style, so you can start playing with as little prep as possible (though it still requires some between sessions). You can find it here.
Please note that, even with the Apocalypse World rules, you’ll still need to prepare unexplored locations if you are going to run a game in the Planet Algol setting.
What is Planet Algol?
Planet Algol is a weird post-apocalyptic science fantasy setting for old-school D&D that Blair Fitzpatrick started running in 2009. Think of Jack Vance’s Dying Earth, Geoffrey McKinney’s Carcosa, M.A.R. Barker’s Empire of the Petal Throne, and David A. Hargrave’s Arduin, then throw in some Heavy Metal magazine, some Gamma World, and as much pulp sci-fi as you can. He’s used 1st edition AD&D and the deluxe edition of Lamentations of the Flame Princess to run it. You can find the Planet Algol blog here.
I hope you like it.
EDIT: Now with character sheets! They are double-sided, you can fold them in half, and the instructions are on the inside.